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Old Nov 14, 2008, 05:01 PM // 17:01   #141
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Originally Posted by BrettM View Post
One thing I won't be doing is concentrating on the requirements of just one book and one character at a time, putting off all friends, guildies, allies, and characters who are engaged on something else. I'm not that single minded, nor are many of the players I know.

Thus, if I want to lock in credit for each of the things that each of my characters may do over the course of time, each character needs to have the appropriate set of books in hand. Either all 11, or a significant subset. What's so hard to understand about that?
Another thing I'd like to bring up for consideration is that you have to have a book half-filled for it to be turned in for anything. That means if you're running between NM and HM and different campaigns with all kinds of books, you're screwing yourself over because you can't focus on one thing to be completed enough to turn in.

If you're complaining about missing out on mission credit when you're trying to help out whoever, it stops being an issue of putting off friends and starts being an issue of pinching pennies and trying to get whatever little bonus you can scrape out of something. If you don't have a strong intention of following through a whole book, don't get one.
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Old Nov 14, 2008, 05:09 PM // 17:09   #142
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i want a power rangers lunch box too ^^
/agree whit school bag
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Old Nov 14, 2008, 05:14 PM // 17:14   #143
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the idea of schoolbag is quite funny
and i agree all of these books are taking a lot of storage already from eotn
now for tyria cantha and elona too QQ
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Old Nov 14, 2008, 05:29 PM // 17:29   #144
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more storage and larger bags. there's no reason the max expansion for bags is just 25 storage slots. i've wanted since september 05
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Old Nov 14, 2008, 05:29 PM // 17:29   #145
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/signed!!!! Please please please

Edit /signed for the book bag/storage tab idea I don't think we need larger bags

Last edited by nagmier; Nov 14, 2008 at 05:37 PM // 17:37.. Reason: clarification
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Old Nov 14, 2008, 05:38 PM // 17:38   #146
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I agree for a new storage option for the Storybooks. Myself I have guildmates who are doing various missions all over in GW. Far easier and economical to have all these books on my character than to go pick up a book each time a guildmate wants some company in a mission. Definately don't want to pay the platnium to fill out a complete book that I could have had on my character.
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Old Nov 14, 2008, 05:45 PM // 17:45   #147
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Originally Posted by Joseph Rejekt View Post
Need armor storage too. A closet.
If you want a closet, you'll have to get Tom Cruise to come out of it first.



On topic, yes for some way to store these books without taking up slots - whatevers easiest to prgram .
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Old Nov 14, 2008, 05:50 PM // 17:50   #148
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Default Storybook Storage.

So, we have 17 books?
http://wiki.guildwars.com/wiki/Storybook

I normally play the game very randomly, so I have all books in my inventory. I think we need something for storing all books in one inventory slot.

EDIT: a "book container" like the Incubator.

Last edited by NeHoMaR; Nov 14, 2008 at 09:46 PM // 21:46..
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Old Nov 14, 2008, 06:56 PM // 18:56   #149
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theres more than enough room for all these 11 books that must somehow fill an entire storage

if youve got all 3 campaings (assuming you do if youre bitching about 11 books) then youve got 40 slots in storage, and 45 per character with full bags/belt pouch, and 8 character slots just for buying all the games(i think) leaves you with another 400 slots for the characters, even if every one of your characters has 3 different armor sets, salvage/id kits, and 4 weapon sets thats 25 slots still leaving more than enough room for the 2 books of the story youre playing through at the time

so, unless for some unbelievable reason you save every single drop you get then i highly doubt you are so hard pressed for room that a few books is much of a hassle and if it is, quit bitching about more storage, buy a few character slots, make pvp chars, buy them bags and lookie there, 45 more storage slots
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Old Nov 14, 2008, 06:59 PM // 18:59   #150
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Yeah, there's like, six or seven grind titles now? I have a really hard time working on them all at once... We should MERGE them. Yeah! I can't bother to play focused on one goal at a time, so let me just put ALL of my titles together so I can just do that!

[/sarcasm]

We do not need more storage. You (all) need to learn how to focus.

/notsigned
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Old Nov 14, 2008, 07:08 PM // 19:08   #151
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how about you just bring the book you need with you and leave the rest....?
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Old Nov 14, 2008, 07:15 PM // 19:15   #152
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Quote:
Originally Posted by Shayne Hawke View Post
Yeah, there's like, six or seven grind titles now? I have a really hard time working on them all at once... We should MERGE them. Yeah! I can't bother to play focused on one goal at a time, so let me just put ALL of my titles together so I can just do that!

[/sarcasm]

We do not need more storage. You (all) need to learn how to focus.

/notsigned
With that kind of logic, everyone should just focus on playing one character through all content until nothing is left. Then, and only then, should they move to another character.

Just because that's how you play, does not make it the right way.
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Old Nov 14, 2008, 07:34 PM // 19:34   #153
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You don't need to keep them in the inventory.

You can make the missions, go the the NPC, ask for a book, fill each entry onces per each time you made the mission by paying gold, then give back the book.
That's how Expansion books work.

If the campaign books don't work like the Expansion ones, then they should do.

We can get back Zho's Journal anytime after getting it the first time.
Same for the Golem manual.

Although we don't need to store them, it would be nice to be able to read them all anytime.
There could be a book sheld in the HoM, where you could click and read completed copies of the books you gave fully completed.

The only way. THE ONE AND ONLY way to really solve storage problems it's by removing the need for storage, NOT adding more storage. No matter how much storage you add, it will get filled sooner or later.

In the case of books, you can get them again any time.
And you don't need to carry them to complete them, you can make them missions, then get the book, then complete the books by talking to the NPC and paying gold.

For items with traders, no problem you can go to the trader and get them as soon as there is stock.

Armors, weapons, and miniatures are the only real problem when it comes to storage.

For that, the only way I can think to fix that it's unlocking them once per character.
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Old Nov 14, 2008, 07:54 PM // 19:54   #154
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Quote:
Originally Posted by Shayne Hawke View Post
If you don't have a strong intention of following through a whole book, don't get one.
It may surprise you but there are people on this game who do not have infinite time to spend on this game and wish to follow a whole book over a longer stretch of time, and doing other stuff (possibly other books) in between.

At this moment you could potentially have 17(!) books in your possession for a single char.

Surely there must be another way to store these books instead of cluttering you storage / chars with them?

More storage / book bag / ... plz!
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Old Nov 14, 2008, 08:31 PM // 20:31   #155
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Quote:
Originally Posted by Shayne Hawke View Post
Another thing I'd like to bring up for consideration is that you have to have a book half-filled for it to be turned in for anything. That means if you're running between NM and HM and different campaigns with all kinds of books, you're screwing yourself over because you can't focus on one thing to be completed enough to turn in.

If you're complaining about missing out on mission credit when you're trying to help out whoever, it stops being an issue of putting off friends and starts being an issue of pinching pennies and trying to get whatever little bonus you can scrape out of something. If you don't have a strong intention of following through a whole book, don't get one.
Some of us like that kind of gameplay. We'd like to take it easy. Sure, we won't fill our books very fast, but whoever said that there's a set rate at which books have to be filled? Seriously, just because you like to play a certain way doesn't mean that style works for everyone.

Saying that we don't deserve books because we have no intention of following through is not only plain out idiotic but it's completely self righteous. Who are you to dictate how we play the game. We may perhaps have every intention of completing books, just in a different way and at our own pace.

Increase material storage, add dye, armour, and book storage and I will be a very happy lady.
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Old Nov 14, 2008, 08:32 PM // 20:32   #156
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I keep rare weapons etc... and have had to make 3 storage mules simply because of lack of storage.

They really need to add at least another 2 tabs to xunlai chest or a "safe" in your HoM where you can store upto 100 items
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Old Nov 14, 2008, 08:44 PM // 20:44   #157
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I like the idea of book storage, and dye storage....


and I need KEY storage too....lockpicks are toooooo expensive for my chance of keeping them (even WITH decent treasure and wisdom I break them more than keep)....


/SIGNED!
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where is the 'all you can eat' cookie bar?
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Old Nov 14, 2008, 08:47 PM // 20:47   #158
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Quote:
Originally Posted by pamelf View Post
Increase material storage, add dye, armour, and book storage and I will be a very happy lady.

I second this.
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Old Nov 14, 2008, 08:51 PM // 20:51   #159
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Quote:
Originally Posted by wind fire and ice View Post
how about you just bring the book you need with you and leave the rest....?
Seriously.
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Old Nov 14, 2008, 09:28 PM // 21:28   #160
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So, as I read the comments, a "box" with all books inside is a BAD idea? Why could someone not sign this? I think 100% of players will like a feature like that, you can keep all the books in one slot at the same time, without any disadvantage, so WHY NOT? there are not true arguments to not sign.

Last edited by NeHoMaR; Nov 14, 2008 at 09:35 PM // 21:35..
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